Adobe wants to make AR development more accessible. With Adobe Aero you can create and share simple AR experiences without any programming knowledge and only with an iPhone or iPad.
Embedded in Adobe's app ecosystem, Aero leverages the company's own Creative Cloud: Free 2D and 3D content from Adobe Stock, or Photoshop, Illustrator, or Dimension custom creations, can be imported into Adobe Aero to serve as building blocks for AR scenes.
App users can hang their digital creations on physical walls and provide 3D models in the room with triggers and animations. How to achieve these effects is in the app Explained step by step.
3D models can also be downloaded and imported from other 3D platforms and, if necessary, further processed in 3D programs such as Maya and Cinema 4D.
Once the AR scene is completed, it can be shared as a video on social networks, sent as an Aero link, or exported as a file, Apple's WebAR solution Quick Look supported.
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Experiment with augmented reality directly on your smartphone. BILD: Adobe
Extended desktop version of Adobe Aero in progress
Adobe is working on one Desktop version of the appin which users will have much more design options. The program is currently in a private beta and should be published in 2020.
Adobe also introduced the smartphone app as part of its in-house MAX conference Photoshop Camera as well as augmented reality filters in the style of Snapchat. Photoshop Camera is an AI-based image editor that analyzes images in images and then provides optimizations and AR effects.
Adobe Aero is now available for free in the App Store, Apple brought in September under the name Reality Composer (short test) its own AR editor for iPhone and iPad out. One too free, but platform-agnostic alternative for AR prototyping is the browser-based program Wiarframe (short test).
Title picture and source: Adobe Blog